Sleet Storm
Source: D&D 5.2 SRD Spells
Level 3 Conjuration (Druid, Sorcerer, Wizard)
- Casting Time: Action
- Range: 150 feet
- Components: V, S, M (a miniature umbrella)
- Duration: Concentration, up to 1 minute
Until the spell ends, sleet falls in a 40-foot-tall, 20-foot-radius Cylinder centered on a point you choose within range. The area is Heavily Obscured, and exposed flames in the area are doused.
Ground in the Cylinder is Difficult Terrain. When a creature enters the Cylinder for the first time on a turn or starts its turn there, it must succeed on a
Dexterity saving throw or have the Prone condition and lose Concentration.