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D&D 5.2 SRD Spells

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Ice Knife

Source: D&D 5.2 SRD Spells

Level 1 Conjuration (Druid, Sorcerer, Wizard)

  • Casting Time: Action
  • Range: 60 feet
  • Components: S, M (a drop of water or a piece of ice)
  • Duration: Instantaneous

You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.

Using a Higher-Level Spell Slot. The Cold damage increases by 1d6 for each spell slot level above 1.