False Life
Source: D&D 5.2 SRD Spells
Level 1 Necromancy (Sorcerer, Wizard)
- Casting Time: Action
- Range: Self
- Components: V, S, M (a drop of alcohol)
- Duration: Instantaneous
You gain 2d4 + 4 Temporary Hit Points.
Using a Higher-Level Spell Slot. You gain 5 additional Temporary Hit Points for each spell slot level above 1.