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D&D 5.2 SRD Spells

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Create or Destroy Water

Source: D&D 5.2 SRD Spells

Level 1 Transmutation (Cleric, Druid)

  • Casting Time: Action
  • Range: 30 feet
  • Components: V, S, M (a mix of water and sand)
  • Duration: Instantaneous

You do one of the following:

  • Create Water. You create up to 10 gallons of clean water within range in an open container. Alternatively, the water falls as rain in a 30-foot Cube within range, extinguishing exposed flames there.
  • Destroy Water. You destroy up to 10 gallons of water in an open container within range. Alternatively, you destroy fog in a 30-foot Cube within range.

Using a Higher-Level Spell Slot. You create or destroy 10 additional gallons of water, or the size of the Cube increases by 5 feet, for each spell slot level above 1.