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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Zombie

Source: D&D 5.2 SRD Monsters

Medium Undead, Neutral Evil

  • AC 8
  • Initiative -2 (8)
  • HP 15 (2d8 + 6)
  • Speed 20 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 13 6 16 3 6 5
Modifier +1 -2 +3 -4 -2 -3
Saving Throw +1 -2 +3 -4 +0 -3

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.