Young Brass Dragon
Source: D&D 5.2 SRD Monsters
Large Dragon (Metallic), Chaotic Good
- AC 17
- Initiative +3 (13)
- HP 110 (13d10 + 39)
- Speed 40 ft., Burrow 20 ft., Fly 80 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 19 | 10 | 17 | 12 | 11 | 15 |
| Modifier | +4 | +0 | +3 | +1 | +0 | +2 |
| Saving Throw | +4 | +3 | +3 | +1 | +3 | +2 |
- Skills Perception +6, Persuasion +5, Stealth +3
- Immunities Fire
- Senses Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 16
- Languages Common, Draconic
- CR 6 (XP 2,300; PB +3)
Actions
Multiattack. The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.
Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 38 (11d6) Fire damage. Success: Half damage.
Sleep Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.