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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Young Brass Dragon

Source: D&D 5.2 SRD Monsters

Large Dragon (Metallic), Chaotic Good

  • AC 17
  • Initiative +3 (13)
  • HP 110 (13d10 + 39)
  • Speed 40 ft., Burrow 20 ft., Fly 80 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 19 10 17 12 11 15
Modifier +4 +0 +3 +1 +0 +2
Saving Throw +4 +3 +3 +1 +3 +2

Actions

Multiattack. The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.

Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.

Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 38 (11d6) Fire damage. Success: Half damage.

Sleep Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.