Wolf
Source: D&D 5.2 SRD Monsters
Medium Beast, Unaligned
- AC 12
- Initiative +2 (12)
- HP 11 (2d8 + 2)
- Speed 40 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 14 | 15 | 12 | 3 | 12 | 6 |
| Modifier | +2 | +2 | +1 | -4 | +1 | -2 |
| Saving Throw | +2 | +2 | +1 | -4 | +1 | -2 |
- Skills Perception +5, Stealth +4
- Senses Darkvision 60 ft.; Passive Perception 15
- Languages None
- CR 1/4 (XP 50; PB +2)
Traits
Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.