Stirge
Source: D&D 5.2 SRD Monsters
Tiny Monstrosity, Unaligned
- AC 13
- Initiative +3 (13)
- HP 5 (2d4)
- Speed 10 ft., Fly 40 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 4 | 16 | 11 | 2 | 8 | 6 |
| Modifier | -3 | +3 | +0 | -4 | -1 | -2 |
| Saving Throw | -3 | +3 | +0 | -4 | -1 | -2 |
- Senses Darkvision 60 ft.; Passive Perception 9
- Languages None
- CR 1/8 (XP 25; PB +2)
Actions
Proboscis. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage, and the stirge attaches to the target. While attached, the stirge can't make Proboscis attacks, and the target takes 5 (2d4) Necrotic damage at the start of each of the stirge's turns.
The stirge can detach itself by spending 5 feet of its movement. The target or a creature within 5 feet of it can detach the stirge as an action.