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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Spy

Source: D&D 5.2 SRD Monsters

Medium or Small Humanoid, Neutral

  • AC 12
  • Initiative +4 (14)
  • HP 27 (6d8)
  • Speed 30 ft., Climb 30 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 10 15 10 12 14 16
Modifier +0 +2 +0 +1 +2 +3
Saving Throw +0 +2 +0 +1 +2 +3
  • Skills Deception +5, Insight +4, Investigation +5, Perception +6, Sleight of Hand +4, Stealth +6
  • Gear Hand Crossbow, Shortsword, Thieves' Tools
  • Senses Passive Perception 16
  • Languages Common plus one other language
  • CR 1 (XP 200; PB +2)

Actions

Shortsword. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.

Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.

Bonus Actions

Cunning Action. The spy takes the Dash, Disengage, or Hide action.