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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Sprite

Source: D&D 5.2 SRD Monsters

Tiny Fey, Neutral Good

  • AC 15
  • Initiative +4 (14)
  • HP 10 (4d4)
  • Speed 10 ft., Fly 40 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 3 18 10 14 13 11
Modifier -4 +4 +0 +2 +1 +0
Saving Throw -4 +4 +0 +2 +1 +0
  • Skills Perception +3, Stealth +8
  • Senses Passive Perception 13
  • Languages Common, Elvish, Sylvan
  • CR 1/4 (XP 50; PB +2)

Actions

Needle Sword. Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.

Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite's next turn.

Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target's emotions and alignment.

Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.