Pseudodragon
Source: D&D 5.2 SRD Monsters
Tiny Dragon, Neutral Good
- AC 14
- Initiative +2 (12)
- HP 10 (3d4 + 3)
- Speed 15 ft., Fly 60 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 6 | 15 | 13 | 10 | 12 | 10 |
| Modifier | -2 | +2 | +1 | +0 | +1 | +0 |
| Saving Throw | -2 | +2 | +1 | +0 | +1 | +0 |
- Skills Perception +5, Stealth +4
- Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 15
- Languages Understands Common and Draconic but can't speak
- CR 1/4 (XP 50; PB +2)
Traits
Magic Resistance. The pseudodragon has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The pseudodragon makes two Bite attacks.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage.
Sting. Constitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.