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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Pseudodragon

Source: D&D 5.2 SRD Monsters

Tiny Dragon, Neutral Good

  • AC 14
  • Initiative +2 (12)
  • HP 10 (3d4 + 3)
  • Speed 15 ft., Fly 60 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 6 15 13 10 12 10
Modifier -2 +2 +1 +0 +1 +0
Saving Throw -2 +2 +1 +0 +1 +0

Traits

Magic Resistance. The pseudodragon has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The pseudodragon makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage.

Sting. Constitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.