Priest Acolyte
Source: D&D 5.2 SRD Monsters
Medium or Small Humanoid (Cleric), Neutral
- AC 13
- Initiative +0 (10)
- HP 11 (2d8 + 2)
- Speed 30 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 14 | 10 | 12 | 10 | 14 | 11 |
| Modifier | +2 | +0 | +1 | +0 | +2 | +0 |
| Saving Throw | +2 | +0 | +1 | +0 | +2 | +0 |
- Skills Medicine +4, Religion +2
- Gear Chain Shirt, Holy Symbol, Mace
- Senses Passive Perception 12
- Languages Common
- CR 1/4 (XP 50; PB +2)
Actions
Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.
Radiant Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.
Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:
- At Will: Light, Thaumaturgy
Bonus Actions
Divine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.