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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Otyugh

Source: D&D 5.2 SRD Monsters

Large Aberration, Neutral

  • AC 14
  • Initiative +0 (10)
  • HP 104 (11d10 + 44)
  • Speed 30 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 16 11 19 6 13 6
Modifier +3 +0 +4 -2 +1 -2
Saving Throw +3 +0 +7 -2 +1 -2
  • Senses Darkvision 120 ft.; Passive Perception 11
  • Languages Otyugh; telepathy 120 ft. (doesn't allow the receiving creature to respond telepathically)
  • CR 5 (XP 1,800; PB +3)

Actions

Multiattack. The otyugh makes one Bite attack and two Tentacle attacks.

Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage, and the target has the Poisoned condition. Whenever the Poisoned target finishes a Long Rest, it is subjected to the following effect. Constitution Saving Throw: DC 15. Failure: The target's Hit Point maximum decreases by 5 (1d10) and doesn't return to normal until the Poisoned condition ends on the target. Success: The Poisoned condition ends.

Tentacle. Melee Attack Roll: +6, reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two tentacles.

Tentacle Slam. Constitution Saving Throw: DC 14, each creature Grappled by the otyugh. Failure: 16 (3d8 + 3) Bludgeoning damage, and the target has the Stunned condition until the start of the otyugh's next turn. Success: Half damage only.