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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Mummy

Source: D&D 5.2 SRD Monsters

Medium or Small Undead, Lawful Evil

  • AC 11
  • Initiative -1 (9)
  • HP 58 (9d8 + 18)
  • Speed 20 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 16 8 15 6 12 12
Modifier +3 -1 +2 -2 +1 +1
Saving Throw +3 -1 +2 -2 +3 +1

Actions

Multiattack. The mummy makes two Rotting Fist attacks and uses Dreadful Glare.

Rotting Fist. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.

Dreadful Glare. Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy's next turn. Success: The target is immune to this mummy's Dreadful Glare for 24 hours.