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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Mimic

Source: D&D 5.2 SRD Monsters

Medium Monstrosity, Neutral

  • AC 12
  • Initiative +3 (13)
  • HP 58 (9d8 + 18)
  • Speed 20 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 17 12 15 5 13 8
Modifier +3 +1 +2 -3 +1 -1
Saving Throw +3 +1 +2 -3 +1 -1

Traits

Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Actions

Bite. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the mimic), reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage — or 12 (2d8 + 3) Piercing damage if the target is Grappled by the mimic — plus 4 (1d8) Acid damage.

Pseudopod. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Bonus Actions

Shape-Shift. The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn't transformed.