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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Merfolk Skirmisher

Source: D&D 5.2 SRD Monsters

Medium Elemental, Neutral

  • AC 11
  • Initiative +1 (11)
  • HP 11 (2d8 + 2)
  • Speed 10 ft., Swim 40 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 10 13 12 11 14 12
Modifier +0 +1 +1 +0 +2 +1
Saving Throw +0 +1 +1 +0 +2 +1

Traits

Amphibious. The merfolk can breathe air and water.

Actions

Ocean Spear. Melee or Ranged Attack Roll: +2, reach 5 ft. or range 20/60 ft. Hit: 3 (1d6) Piercing damage plus 2 (1d4) Cold damage. If the target is a creature, its Speed decreases by 10 feet until the end of its next turn. Hit or Miss: The spear magically returns to the merfolk's hand immediately after a ranged attack.