Mammoth
Source: D&D 5.2 SRD Monsters
Huge Beast, Unaligned
- AC 13
- Initiative +2 (12)
- HP 126 (11d12 + 55)
- Speed 50 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 24 | 9 | 21 | 3 | 11 | 6 |
| Modifier | +7 | -1 | +5 | -4 | +0 | -2 |
| Saving Throw | +10 | -1 | +8 | -4 | +0 | -2 |
- Senses Passive Perception 10
- Languages None
- CR 6 (XP 2,300; PB +3)
Actions
Multiattack. The mammoth makes two Gore attacks.
Gore. Melee Attack Roll: +10, reach 10 ft. Hit: 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Bonus Actions
Trample. Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.