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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Mammoth

Source: D&D 5.2 SRD Monsters

Huge Beast, Unaligned

  • AC 13
  • Initiative +2 (12)
  • HP 126 (11d12 + 55)
  • Speed 50 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 24 9 21 3 11 6
Modifier +7 -1 +5 -4 +0 -2
Saving Throw +10 -1 +8 -4 +0 -2

Actions

Multiattack. The mammoth makes two Gore attacks.

Gore. Melee Attack Roll: +10, reach 10 ft. Hit: 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Bonus Actions

Trample. Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.