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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Invisible Stalker

Source: D&D 5.2 SRD Monsters

Large Elemental, Neutral

  • AC 14
  • Initiative +7 (22)
  • HP 97 (13d10 + 26)
  • Speed 50 ft., Fly 50 ft. (hover)
Str. Dex. Con. Int. Wis. Cha.
Score 16 19 14 10 15 11
Modifier +3 +4 +2 +0 +2 +0
Saving Throw +3 +4 +2 +0 +2 +0

Traits

Air Form. The stalker can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Invisibility. The stalker has the Invisible condition.

Actions

Multiattack. The stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.

Wind Swipe. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Force damage.

Vortex. Constitution Saving Throw: DC 14, one Large or smaller creature in the stalker's space. Failure: 7 (1d8 + 3) Thunder damage, and the target has the Grappled condition (escape DC 13). Until the grapple ends, the target can't cast spells with a Verbal component and takes 7 (2d6) Thunder damage at the start of each of the stalker's turns.