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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Hill Giant

Source: D&D 5.2 SRD Monsters

Huge Giant, Chaotic Evil

  • AC 13
  • Initiative +2 (12)
  • HP 105 (10d12 + 40)
  • Speed 40 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 21 8 19 5 9 6
Modifier +5 -1 +4 -3 -1 -2
Saving Throw +5 -1 +4 -3 -1 -2
  • Skills Perception +2
  • Senses Passive Perception 12
  • Languages Giant
  • CR 5 (XP 1,800; PB +3)

Actions

Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.