Hell Hound
Source: D&D 5.2 SRD Monsters
Medium Fiend, Lawful Evil
- AC 15
- Initiative +1 (11)
- HP 58 (9d8 + 18)
- Speed 50 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 17 | 12 | 14 | 6 | 13 | 6 |
| Modifier | +3 | +1 | +2 | -2 | +1 | -2 |
| Saving Throw | +3 | +1 | +2 | -2 | +1 | -2 |
- Skills Perception +5
- Immunities Fire
- Senses Darkvision 60 ft.; Passive Perception 15
- Languages Understands Infernal but can't speak
- CR 3 (XP 700; PB +2)
Traits
Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Multiattack. The hound makes two Bite attacks.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.