Half-Dragon
Source: D&D 5.2 SRD Monsters
Medium Dragon, Neutral
- AC 18
- Initiative +5 (15)
- HP 105 (14d8 + 42)
- Speed 40 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 19 | 14 | 16 | 10 | 15 | 14 |
| Modifier | +4 | +2 | +3 | +0 | +2 | +2 |
| Saving Throw | +4 | +5 | +3 | +0 | +5 | +2 |
- Skills Athletics +7, Perception +5, Stealth +5
- Resistances Damage type chosen for the Draconic Origin trait below
- Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 15
- Languages Common, Draconic
- CR 5 (XP 1,800; PB +3)
Traits
Draconic Origin. The half-dragon is related to a type of dragon associated with one of the following damage types (GM's choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block.
Actions
Multiattack. The half-dragon makes two Claw attacks.
Claw. Melee Attack Roll: +7, reach 10 ft. Hit: 6 (1d4 + 4) Slashing damage plus 7 (2d6) damage of the type chosen for the Draconic Origin trait.
Dragon's Breath (Recharge 5-6). Dexterity Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: 28 (8d6) damage of the type chosen for the Draconic Origin trait. Success: Half damage.
Bonus Actions
Leap. The half-dragon jumps up to 30 feet by spending 10 feet of movement.