your5e.com

D&D 5.2 SRD Monsters

Notebook owner: your5e.

Gladiator

Source: D&D 5.2 SRD Monsters

Medium or Small Humanoid, Neutral

  • AC 16
  • Initiative +5 (15)
  • HP 112 (15d8 + 45)
  • Speed 30 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 18 15 16 10 12 15
Modifier +4 +2 +3 +0 +1 +2
Saving Throw +7 +5 +6 +0 +4 +2
  • Skills Athletics +10, Performance +5
  • Gear Shield, Spears (3), Studded Leather Armor
  • Senses Passive Perception 11
  • Languages Common
  • CR 5 (XP 1,800; PB +3)

Actions

Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.

Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.

Shield Bash. Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Reactions

Parry. Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.