Giant Owl
Source: D&D 5.2 SRD Monsters
Large Celestial, Neutral
- AC 12
- Initiative +2 (12)
- HP 19 (3d10 + 3)
- Speed 5 ft., Fly 60 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 13 | 15 | 12 | 10 | 14 | 10 |
| Modifier | +1 | +2 | +1 | +0 | +2 | +0 |
| Saving Throw | +1 | +2 | +1 | +0 | +4 | +0 |
- Skills Perception +6, Stealth +6
- Resistances Necrotic, Radiant
- Senses Darkvision 120 ft.; Passive Perception 16
- Languages Celestial; understands Common, Elvish, and Sylvan but can't speak them
- CR 1/4 (XP 50; PB +2)
Traits
Flyby. The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Actions
Talons. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability:
- At Will: Detect Evil and Good, Detect Magic
- 1/Day: Clairvoyance