Giant Elk
Source: D&D 5.2 SRD Monsters
Huge Celestial, Neutral Good
- AC 14
- Initiative +6 (16)
- HP 42 (5d12 + 10)
- Speed 60 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 19 | 18 | 14 | 7 | 14 | 10 |
| Modifier | +4 | +4 | +2 | -2 | +2 | +0 |
| Saving Throw | +6 | +6 | +2 | -2 | +2 | +0 |
- Skills Perception +4
- Resistances Necrotic, Radiant
- Senses Darkvision 90 ft.; Passive Perception 14
- Languages Celestial; understands Common, Elvish, and Sylvan but can't speak them
- CR 2 (XP 450; PB +2)
Actions
Ram. Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.