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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Giant Ape

Source: D&D 5.2 SRD Monsters

Huge Beast, Unaligned

  • AC 12
  • Initiative +5 (15)
  • HP 168 (16d12 + 64)
  • Speed 40 ft., Climb 40 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 23 14 18 5 12 7
Modifier +6 +2 +4 -3 +1 -2
Saving Throw +6 +2 +4 -3 +1 -2
  • Skills Athletics +9, Perception +4, Survival +4
  • Senses Passive Perception 14
  • Languages None
  • CR 7 (XP 2,900; PB +3)

Actions

Multiattack. The ape makes two Fist attacks.

Fist. Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.

Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.

Bonus Actions

Leap. The ape jumps up to 30 feet by spending 10 feet of movement.