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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Elephant

Source: D&D 5.2 SRD Monsters

Huge Beast, Unaligned

  • AC 12
  • Initiative -1 (9)
  • HP 76 (8d12 + 24)
  • Speed 40 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 22 9 17 3 11 6
Modifier +6 -1 +3 -4 +0 -2
Saving Throw +6 -1 +3 -4 +0 -2

Actions

Multiattack. The elephant makes two Gore attacks.

Gore. Melee Attack Roll: +8, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage. If the target is a Huge or smaller creature and the elephant moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Bonus Actions

Trample. Dexterity Saving Throw: DC 16, one creature within 5 feet that has the Prone condition. Failure: 17 (2d10 + 6) Bludgeoning damage. Success: Half damage.