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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Druid

Source: D&D 5.2 SRD Monsters

Medium or Small Humanoid (Druid), Neutral

  • AC 13
  • Initiative +1 (11)
  • HP 44 (8d8 + 8)
  • Speed 30 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 10 12 13 12 16 11
Modifier +0 +1 +1 +1 +3 +0
Saving Throw +0 +1 +1 +1 +3 +0
  • Skills Medicine +5, Nature +3, Perception +5
  • Gear Studded Leather Armor
  • Senses Passive Perception 15
  • Languages Common, Druidic, Sylvan
  • CR 2 (XP 450; PB +2)

Actions

Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.

Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.

Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.

Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):