Dretch
Source: D&D 5.2 SRD Monsters
Small Fiend (Demon), Chaotic Evil
- AC 11
- Initiative +0 (10)
- HP 18 (4d6 + 4)
- Speed 20 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 12 | 11 | 12 | 5 | 8 | 3 |
| Modifier | +1 | +0 | +1 | -3 | -1 | -4 |
| Saving Throw | +1 | +0 | +1 | -3 | -1 | -4 |
- Resistances Cold, Fire, Lightning
- Immunities Poison; Poisoned
- Senses Darkvision 60 ft.; Passive Perception 9
- Languages Abyssal; telepathy 60 ft. (works only with creatures that understand Abyssal)
- CR 1/4 (XP 50; PB +2)
Actions
Rend. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.
Fetid Cloud (1/Day). Constitution Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the dretch. Failure: The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can't take Reactions.