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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Crocodile

Source: D&D 5.2 SRD Monsters

Large Beast, Unaligned

  • AC 12
  • Initiative +0 (10)
  • HP 13 (2d10 + 2)
  • Speed 20 ft., Swim 30 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 15 10 13 2 10 5
Modifier +2 +0 +1 -4 +0 -3
Saving Throw +2 +0 +3 -4 +0 -3

Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.