Crab
Source: D&D 5.2 SRD Monsters
Tiny Beast, Unaligned
- AC 11
- Initiative +0 (10)
- HP 3 (1d4 + 1)
- Speed 20 ft., Swim 20 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 6 | 11 | 12 | 1 | 8 | 2 |
| Modifier | -2 | +0 | +1 | -5 | -1 | -4 |
| Saving Throw | -2 | +0 | +1 | -5 | -1 | -4 |
- Skills Stealth +2
- Senses Blindsight 30 ft.; Passive Perception 9
- Languages None
- CR 0 (XP 10; PB +2)
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Bludgeoning damage.