Bugbear Stalker
Source: D&D 5.2 SRD Monsters
Medium Fey (Goblinoid), Chaotic Evil
- AC 15
- Initiative +2 (12)
- HP 65 (10d8 + 20)
- Speed 30 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 17 | 14 | 14 | 11 | 12 | 11 |
| Modifier | +3 | +2 | +2 | +0 | +1 | +0 |
| Saving Throw | +3 | +2 | +4 | +0 | +3 | +0 |
- Skills Stealth +6, Survival +3
- Gear Chain Shirt, Javelins (6), Morningstar
- Senses Darkvision 60 ft.; Passive Perception 11
- Languages Common, Goblin
- CR 3 (XP 700; PB +2)
Traits
Abduct. The bugbear needn't spend extra movement to move a creature it is grappling.
Actions
Multiattack. The bugbear makes two Javelin or Morningstar attacks.
Javelin. Melee or Ranged Attack Roll: +5, reach 10 ft. or range 30/120 ft. Hit: 13 (3d6 + 3) Piercing damage.
Morningstar. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage.
Bonus Actions
Quick Grapple. Dexterity Saving Throw: DC 13, one Medium or smaller creature the bugbear can see within 10 feet. Failure: The target has the Grappled condition (escape DC 13).