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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Brass Dragon Wyrmling

Source: D&D 5.2 SRD Monsters

Medium Dragon (Metallic), Chaotic Good

  • AC 15
  • Initiative +2 (12)
  • HP 22 (4d8 + 4)
  • Speed 30 ft., Burrow 15 ft., Fly 60 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 15 10 13 10 11 13
Modifier +2 +0 +1 +0 +0 +1
Saving Throw +2 +2 +1 +0 +2 +1

Actions

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.

Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-footwide Line. Failure: 14 (4d6) Fire damage. Success: Half damage.

Sleep Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.