Berserker
Source: D&D 5.2 SRD Monsters
Medium or Small Humanoid, Neutral
- AC 13
- Initiative +1 (11)
- HP 67 (9d8 + 27)
- Speed 30 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 16 | 12 | 17 | 9 | 11 | 9 |
| Modifier | +3 | +1 | +3 | -1 | +0 | -1 |
| Saving Throw | +3 | +1 | +3 | -1 | +0 | -1 |
- Gear Greataxe, Hide Armor
- Senses Passive Perception 10
- Languages Common
- CR 2 (XP 450; PB +2)
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.