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D&D 5.2 SRD Monsters

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Berserker

Source: D&D 5.2 SRD Monsters

Medium or Small Humanoid, Neutral

  • AC 13
  • Initiative +1 (11)
  • HP 67 (9d8 + 27)
  • Speed 30 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 16 12 17 9 11 9
Modifier +3 +1 +3 -1 +0 -1
Saving Throw +3 +1 +3 -1 +0 -1

Traits

Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.