Baboon
Source: D&D 5.2 SRD Monsters
Small Beast, Unaligned
- AC 12
- Initiative +2 (12)
- HP 3 (1d6)
- Speed 30 ft., Climb 30 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 8 | 14 | 11 | 4 | 12 | 6 |
| Modifier | -1 | +2 | +0 | -3 | +1 | -2 |
| Saving Throw | -1 | +2 | +0 | -3 | +1 | -2 |
- Senses Passive Perception 11
- Languages None
- CR 0 (XP 10; PB +2)
Traits
Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 - 1) Piercing damage.