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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Azer Sentinel

Source: D&D 5.2 SRD Monsters

Medium Elemental, Lawful Neutral

  • AC 17
  • Initiative +1 (11)
  • HP 39 (6d8 + 12)
  • Speed 30 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 17 12 15 12 13 10
Modifier +3 +1 +2 +1 +1 +0
Saving Throw +3 +1 +4 +1 +1 +0

Traits

Fire Aura. At the end of each of the azer's turns, each creature of the azer's choice in a 5-foot Emanation originating from the azer takes 5 (1d10) Fire damage unless the azer has the Incapacitated condition.

Illumination. The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Burning Hammer. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 3 (1d6) Fire damage.