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D&D 5.2 SRD Monsters

Notebook owner: your5e.

Air Elemental

Source: D&D 5.2 SRD Monsters

Large Elemental, Neutral

  • AC 15
  • Initiative +5 (15)
  • HP 90 (12d10 + 24)
  • Speed 10 ft., Fly 90 ft. (hover)
Str. Dex. Con. Int. Wis. Cha.
Score 14 20 14 6 10 6
Modifier +2 +5 +2 -2 +0 -2
Saving Throw +2 +5 +2 -2 +0 -2

Traits

Air Form. The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Multiattack. The elemental makes two Thunderous Slam attacks.

Thunderous Slam. Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Thunder damage.

Whirlwind (Recharge 4-6). Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.